French VR Engineer and Game/Sound Designer with a background in Computer Science and Virtual Reality, currently studying Immersive and Interactive Experience Design at Gobelins and CNAM (Paris).
Daedal
AR-strarium
AR-strarium
Planet Cash
AR-strarium
AirDash VR
AR-strarium
SAFE
AR-strarium
VR Serious Game
AR-strarium
Narrative Design
French Cook VR
3D Models
Music
Arts
( About me )
With a strong foundation in Computer Science and Virtual Reality, I design and build immersive experiences at the intersection of technology, game design, and sound.
I trained as a VR Engineer specialized in Imaging and Virtual Reality, where I worked in multidisciplinary teams on VR games and interactive experiences, combining programming, gameplay, audio, and user experience.
I am currently pursuing a Master’s degree in Immersive and Interactive Experience Design at Gobelins (Paris), in partnership with CNAM, where I focus on creating meaningful, engaging experiences for games, culture, and media.
I enjoy collaborating with designers, developers, and artists to craft cohesive worlds where interaction, sensation, and emotion work together.

















